The Everything Studio is an entirely new kind of studio harnessing human craft and agentic AI natively at creation and run time to redefine video games.

Our First Game Get Early Access
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Game One
In Development
Tale of Everything

An endless, multiplayer, agentic, generative story game. A persistent, shared, high-fidelity retro-futuristic world — entirely AI & procedurally generated, story-driven at its core, where players actively shape the universe.

Forks — Living Narrative at Scale

Live in-game Fork Events let players influence pivotal story decisions. Each fork generates new worlds, characters, dialogue, and story arcs. Fork results open to everyone 24 hours after their determination — outcomes persist permanently, and every decision expands the universe for all players.

Not pay-to-win. Pay-to-create.
Free access to the evolving world. Players who want more can influence story forks, shape outcomes, and customize characters & worlds.
The Technology

MAGE — Multi‑agent Game Engine

Our proprietary agentic-first engine where game players and AI agents build worlds together at run time — in any medium.

Agent Orchestration

Agent harness and orchestration built for games.

Generative Pipelines

Generative asset and animation pipelines.

Tool Use & Sandboxing

Agents act through safe, controlled tools.

Memory & Narrative

Long-term memory and narrative control.

Creation-safe Runtime

Creation-safe constraints at run time.

MAGE Demos

One engine. Any medium.

MAGE already runs across the web, native game engines, and even messaging apps — the same agentic core powering every world.

MAGE Python demo
MAGE Python
MAGE Godot demo — Star Dash
Stardash · MAGE Unreal
MAGE Unity demo — Star Dash
Stardash · MAGE Unity
MAGE Telegram demo — Tale of Everything agents
MAGE Telegram
Who We Are

AI-native systems. Superlative indie game design taste.

The Everything Studio exists at the intersection of human vision and artificial intelligence. We combine deep AI knowledge, decades of videogame experience, and human craft to make the next generation of Agentic AI powered video games unforgettable. Our edge is knowing the difference between impressive and playable.

30+Commercial releases shipped
20+ yrsIndie design & production judgement
300kCreator community at Anything World
Founders
Design & Creative Direction

Mike Roush

Co-founder of IGF award-winning Choice Provisions. 23 industry years, 30+ shipped titles.

BIT.TRIP series, Runner, Runner2, Runner3, Tharsis, Laserlife, and Hextech Mayhem (Riot Games).

CEO

Gordon Midwood

20 years across games and AI tooling. Developer at Electronic Arts; Creative Director at Different Cloth (Drive!Drive!Drive!, Derrick the Deathfin).

Co-founder and CEO of Anything World, the AI 3D content platform.

AI Lead

Vilson Vieira

AI researcher and engineer at Google, Mozilla, Ndea, and Anything World. MSc in Computational Physics.

Has spent his career building AI systems across computer vision, program synthesis, and games.